Downloading the rom, pocket, or Windows versions is highly recommended to avoid having your save files be deleted through any updates to the website!

Welcome to Baldi's Gameboy All-Stars V3.0.5c!

Story:

After escaping Baldi's flooded school, you've started journeying home. That is until N̷̹̥̏̀ǔ̶̮͚͉l̵͓͎͛̉ͅl̵̦̮̰̝͎̔̓̚͠ knocked you out.  And now, you're dreaming about a strange world that takes place inside of the Gameboy that you've left home.

Controls:

UP = W/ArrowUp

DOWN = S/ArrowDown

LEFT = A/ArrowLeft

RIGHT = D/ArrowRight

[Interact] A = Z/J/Alt

[Action] B = X/K/Ctrl

START = Enter/Q

SELECT = RShift/E

Youtubers:

-JohnsterSpaceGames (V2)

-Haroon Plays (V3) p1

(V3.0.1) p2

(V3.0.1) p3

-Daville Does Gaming (V1)

Credits:

  • Fangame and 8-Bit Soundtracks by: Normal_Person2_0
  • Baldi's Basics by: Mystman12 and/or Basically Games
  • Baldi's Basics Fangame Friday Jam 3 hosted by: JohnsterSpaceGames
  • Elevator MIDI provider: Punkred
  • School MIDI provider: Punkred
  • Party MIDI provider: Saintza4
  • Joe's Ultimate Bus Ride MIDI provider: Nicky Team

Tools Used: 

  • GB Studio 3.1.0
  • hUGETracker
  • OpenMPT
  • Tiled
  • Pixilart.com
  • Hauntology's Platformer Plus
  • Yousurname's and Pautomas's plugin
  • JamesPark's tools

Feedback and bug reports are appreciated!

StatusReleased
PlatformsHTML5, Windows, macOS, Linux, Android
Rating
Rated 4.8 out of 5 stars
(8 total ratings)
AuthorNormal_Person2_0
Made withGB Studio
Tags2D, 8-Bit, analogue-pocket, baldi-mod, Baldi's Basics, Game Boy, gb-studio, link-cable, Singleplayer, Two Player
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Touchscreen
AccessibilitySubtitles, Interactive tutorial
MultiplayerLocal multiplayer
Player countSingleplayer

Download

Download
(Open Source) Baldi's Gameboy All-Stars V3.0.5c 522 MB
Download
(ROM) V3.0.5c Baldi's Gameboy All-Stars 1.4 MB
Download
(Pocket) V3.0.5c Baldi's Gameboy All-Stars 1.4 MB
Download
(Windows) V3.0.5c Baldi's Gameboy All-Stars 117 MB
Download
OUTDATED V3.0.5b (ROM) 1.4 MB
Download
OUTDATED V3.0.5b (Pocket) 1.4 MB
Download
OUTDATED V3.0.5 (Windows) 114 MB
Download
OUTDATED V3.0.1 (ROM) 1.4 MB
Download
OUTDATED V3.0.1 (Pocket) 1.4 MB
Download
OUTDATED V3.0.1 (Windows) 123 MB
Download
OUTDATED V3 (ROM version) 1.3 MB
Download
OUTDATED V3 (Pocket version) 1.3 MB
Download
OUTDATED V3 (Windows) 114 MB
Download
OUTDATED V2.0.1 (ROM) 512 kB

Install instructions

Open Source Version: To use the open source project, download the 3.1.0 version of GB Studio and open it's .gbsproj file!

EXE: Download and extract the folder, open the folder and then click on "Baldi's Gameboy All-Stars V3.0.5c.exe" to run the fangame!

ROM: Download and extract the file, then open it using a Gameboy Color/Advance compatible emulator of your choice, or on real hardware with a flashcart that supports MBC5 (Battery Saves) and 4MB roms!

Analogue Pocket: Download and extract the file, then paste it on a micro SD card to be inserted in the Analogue Pocket.

Development log

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Comments

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why is floor 2 so hard

i tried 7 times and cant beat it

I would suggest luring Baldi around the floor, making him go somewhere you can easily dodge from. Other than that, I'm very sorry for the difficulty spike!

the game is very good, but Baldi goes through walls, there are few characters and I can't select the other modes after I choose the "Baldi Space Nightmare" mode

Baldi:Im in your walls

lol

the emulators do not recognize it as a GBC game automatically, you might want to rectify that.

The ROM's format is .gbc so it should've been recognized as such, same with the web version. Other than that, I have no idea why it does that.

(1 edit) (+1)

Found the problem. you had Unit Code (SGB Flag) located in address 0146 to 03, which made some emulators that runs off of the ROM Information assume it was running a Super Game Boy ROM... And since the game is only meant for GBC, it assumes that it's running on ye ole gameboy. Changing 0146 from 03 to 00 fixes the problem.


How I found it out? Ran a comparison between this and a G-Zero World (which is also a homebrew) to eliminate as many factors as possible, and Unit Type (see image) quickly caught my attention. A little research in GB/GBC ROM Header showed quickly what the problem was.

(+1)

I've originally planned this fangame to support all Gameboy models until I've realized that its poor performance on both DMG and Super Gameboy models wouldn't be an enjoyable experience, so I've added a lock-out screen & Super Gameboy border to highlight the fact. Since some emulators allow Super Gameboy borders to be displayed while playing in GBC mode, I believe that's where the issue is coming from.

A true fix for this is to either port the fangame to GB Studio 4 where the ROM can truly be set in "color only", or remove the Super Gameboy border altogether. (Editing the ROM's code may also work, though I'm not sure how as it's built from GB Studio's own ROM exporting option.)

Maybe I'll make a somewhat updated version of this fangame that fixes this issue, but that'll be for another day. Thanks for the help though!

how do i play the tutorial?

Press Select at the main title screen and select the "Settings" option to select the tutorial.

(+1)

k thanks

Deleted 219 days ago

It should run fine on any emulator. This could be an issue on your end and I don't know how to help with that, but you can use other emulators to play it on.

how to open baldi space nightmare?

Play through Baldi's Gameboy Moment and lose all of your lives in the final space battle with Baldi to unlock Baldi's Space Nightmare.

(+1)

okay but getting punishment from the game of losing all lives by making you collect alot of notebooks that you probably will be a skull (dead) already in the end or have no time is insane to me

I have that punishment be there to unlock Baldi's Space Nightmare if you've lost all of your lives in the Baldi boss fight. I should've removed the punishment and have it return you to the title screen but as the fangame is complete, it's going to have stay that way, sorry!

(+1)

Cool game. The sound effects are pretty impressive. 

The only thing I didn't like so much are the schoolhouse graphics. It looks very flat. 

Bigger hallways could also be nice

(+1)

Thanks! I've keep the floor's layouts as small as possible to prevent anyone from taking too much time to complete it, especially when escaping the 2nd floor.

First of, I just wanted to say thank you for adding me in your website. And second, can you delete the video of the website because I move my channel in a different one. 

And I soon will play V3.

Ok, I will do that!

(+1)

I have now uploaded part 3 for V3 update

I have finally gotten the true ending and completed the game
(+1)

Thanks once again for playing my fangame! Also the reason why the game slows down a lot in the boss fights is because Null keeps on updating his scripts whenever he's stuck in a corner, forcing you to move farther or closer to him in order for him to get unstuck, making the game run normal again, I don't know how to fix it so I've leave it alone. Also, every instance of Null in the game is removed after getting the true ending. Also, every ending in the game ends with Baldi kidnapping the player so that the 'story' can continue in Baldi Rooms.

(+1)

I thought it was because I was playing in the EXE version or emulating the game. Also, I think I’ve seen null being removed in the intro off camera the player just passed out of exhaustion after escaping Baldi's flooded school. I also see why every ending Baldi still appear outside and kidnapped the player is Baldi room a upcoming mod or is it just a made up name?

(+1)

nvm I’ve saw that Baldi room is out I heard it is basically backrooms I have not seen the screenshot but I’ve seen that the mod is out

(1 edit) (+1)

Oh btw Video is coming soon :) 

(1 edit) (+1)

I've finally completed the game I have finally 100% the game except the badges that was so intense when I first play extra mode and it was all thanks to the GearBoy Emulator for helping me completed the game because on EXE version you have to do everything again while the emulator can save and load state meaning you can play the same part again which makes it easier for me but anyways thank you for helping me how to unlock extra mode it was fun replying to you but since it is over I think this is a goodbye to Baldi's Gameboy All-Stars you did a amazing job making V3 I can see the improvement of your sprites, mini-games etc I have fun playing this update it was a incredible experience when I first play this update anyways thank you for making this game it was fun :)

-Haroon 2023   

(+1)

Thanks for playing, you're welcome!

(+1)

I have now uploaded part 2 for V3 update

I have beaten the bossfight this time and I also unlocked Baldi's Space Nightmare and the fact you just have to collect 32,767 Books is crazy
(+1)

Thanks for playing! I've also forgotten to mention this but, there isn't an 'ending' to Baldi's Space Nightmare since that's more like a little side quest to play Baldi's Gameboy Moment again, hence the word nightmare. So you don't have to collect 32,767 books, collecting at least 99 books should allow you to play Baldi's Gameboy Moment again though.

Oh so that’s why I can play Baldi's gameboy moment on my second slot after collecting 99 books I’m glad I don’t have to collect 32,267 books because that would be stressful and pain to collect that many books but anyways I enjoy the V3 update and is there a way to unlock extra mode since I’ve played lots of mode or is it a work in progress section I would like to know just in case If I wanted to make part 3 of this update

(+1)

To unlock the extra mode, it requires you to encounter Null in Baldi Builder first, via secret chunk, 0̸̧̡͈̣͙͔̼͇̈́͊͊́̒̽͛̔̕͘͝6̸̰͕͉͌̑́̽̿̌̇͜6̶̨̿́͂̽͑̽̓̓̇̓͝6̵̼̟̘̰͓̝͖͚̍̋̎̏́́͐̓̄̆̿̌̀̕͝͝͝

and then Baldi's Gameboy Moment via secret ending.

(+1)

Alright thank you for telling me how to unlock it I’ll get the secret ending in part 3 finger crossed that my RNG will be pretty good 

So I've done the 1st secret ending but I am not sure how to get the secret ending on Baldi's Gameboy Moment I thought getting all the problem wrong on the think pad would work but it just give me the same ending so I have no clue how to get the 2nd secret ending

(+1)

You should also anger Baldi in the 3rd book on the first floor, and the 2nd book on the second floor to get the secret ending.

At least it just a separate save slot first slot is space nightmare and second slot it the gameboy all star

Video coming soon btw :)

I have now beaten the bossfight quick and now since I lose all the lives at bossfight level it'll unlocked Baldi's Space Nightmare and wow I just have to collect that many books that is just insane but at least it saves the amount of books so this way I could make part 3 of this and see the ending for baldi's space nightmare

(+1)

Thank you Normal_Person2_0 for making the bossfight easier than the previous update I’m sure I can beat this bossfight when I play this update 

I cant ending tutorial

Here's the gameplay

Also I will try again on part 2 when you release V3.0.1

Ok, thanks!

(2 edits) (+1)

Video is coming soon btw :)

(+1)

Thanks for playing it!

(+1)

Oh yeah it might be obvious but there is a bug when baldi noclips through the walls so you should also fix it in the next update aswell

-Haroon 2023

(+1)

That was intentional, it was to prevent Baldi from being stuck in a corner since the player can outrun him. So if the player got Baldi stuck in a corner and moved far away enough, he'll move through the walls to get unstuck.

NGL when I saw Baldi noclip through the wall it looks like he cheated but when I saw your comment I didn’t know that it was intentional I thought it was a bug 

(2 edits) (+1)

So I play v3.0.0 update and it is great but the only problem about this update is the baldi boss fight after beating floor 2 and the reason why is because the hitboxes is a bit off which makes it difficult for me to avoid the rulers and you should add the cooldown for the ruler attack (for example when is the ruler attack ends) because I've been struggling to getting a single hit at Baldi and it was so hard so if you decided to make v3.0.1 update and see my comment and added this problem that would be great but about that good update Normal_Person2_0 I might try again on part 2 when v3.0.1 release :)

-Haroon 2023

(+1)

Ok, I'll add a cooldown to the rulers!

Thank you for adding the ruler cooldown 

(+1)

Since the 13th jam's theme is retro, you should submit this to it as well!

Ok, thanks!

I love gameboy ports

Glad you like it!

I'M HERE TO PLAY THE NEW UPDATE!!!!!!

Cool!

I’m the 1st person to upload a v2.0 video and I beat 2 endings

Thanks!

(1 edit) (+1)

So, I just played the update and I have to say that's its pretty good! I'll be doing a video on it soon.

(+1)

Thanks!

Here is the gameplay video. You can update my existing one: 

Ok, thanks!

Is there a possibility to make it into a rom for gameboy?

I have made a rom version of 1.0.1! But, it's for emulators.

Hey! I played the rom,its pretty cool,will there be any updates? If so,im looking foward to play it again :)

Yes, there will be an update!

what will the update have?

Sorry for late response but this development log: https://normal-person2-0.itch.io/baldis-2d-basics/devlog/238718/a-new-update-is-...

Has pretty much, most of the things that are going to be added in Version 2.0.0!

Show post...

Baldi approved!

I love this game I was playing it on my. Tablet and I connected my Xbox controller to it so I can feel like I’m playing the real one omg love this game

Glad you enjoy my mod!

Here’s my gameplay

Thanks!

I beat it!

Yeah, that mod is easy to beat. Which is why I wanted to update it, to make it more harder.

Okay

Here's my gameplay video on the mod:

Also, if you didn't know, the 4th baldi's basics fangame friday jam has started! (https://itch.io/jam/baldis-basics-fangame-friday-jam-4)
(+1)

Great, and thanks!

(+1)

Wow! Nice fangame!

(+1)

Thanks!

That great!

Thanks!

(1 edit)

The only bug I found while playing was when I got to the last exit and a character's angry sprite appeared above their head, sometimes the angry sprite would stay on the title screen. I enjoyed playing your submission, and hope you update it in the future with additional content!

(1 edit) (+1)

I just release a new version!

(+1)

I need feedback!