V1.2.5
Version 1.2.5 is out! And with it are some quality of life improvements!
Added:
- Hiding Mode
- A GameJolt scoreboard (for Hiding Mode)
- A guest name maker
- My custom learn and hang themes from the original Baldi's Exploring Basics decompile
- Another text praise from the original Baldi's Exploring Basics decompile
- The option to use the Gameboy soundtracks (School, Learn, Hang, Schoolhouse Escape, Playtime, Title)
- A decompile script error screen (it'll trigger on startup if the decompile's original scripts have been deleted)
- A version number on the title screen
- A sign out button for GameJolt accounts
- vSync (to the options menu)
- Punkred's Staminometer Prefab
- 1st Prize's 'bang' sound when hitting a wall at high speeds (It only works when he's pushing you!)
- A sound clip when you use a quarter in a vending machine, or when the detention door is locked
- USB Controller Support (It is not usable to click on UI elements!)
- A 'Controller Controls' help text
- Text showing how far Baldi is from you as well as showing what Baldi's doing
- The ability to move while playing jump rope with Playtime
- Finale music (once you've collected all 10 notebooks in Baldi's Exploring Basics)
- Version history
- The ability to lock all achievements
Hard Mode:
- The Principal will now chase after you upon seeing you
- You'll now move slower
- Playtime will now make you jump rope 10 times instead of her usual 5
- It's A Bully will now spawn more quicker
Easy Mode:
- Playtime will now make you jump rope 3 times instead of her usual 5
- The Principal and Arts And Crafters will no longer spawn
Changed/Edited:
- The item slots HUD to be more aligned/consistence with each slot
- The water tiles in Baldi's Flooding School to be more leveled
- The credits (to add more people)
- The title screen to remove some 'unwanted' dither pixels
- The warning text on startup
- The 'story' text for consistency
- Moved the keycodes help text to the 'How To Play' option on the main menu
- The 'Reset Scores' button will now close the decompile, to properly reset the player's scores
- You can no longer pause while the game's over to prevent errors when reloading the level
Optimized:
- The Pickup Animation Script (made by YuraSuper2048)
- Cleaned up some scripts, removing some unused code
Bug Fixes:
- Fixed a bug that'll prevent you from getting a trophy when you beat both decompiles
- Fixed a bug that overlaps billboards with each other
- Fixed a bug that removes or places billboards at the wrong direction
- Fixed a bug that'll prevent you from playing Baldi's Flooding School with dark mode on
Known (Might Not Get Fixed) Bugs:
- Arts and Crafters will chase after you even if you're not looking at him, to compensate, I've made his speed increment by 0.1s than 60s
- When getting only one answer wrong on the last notebook, in a "all-answers right" run, snoop mode will not be activated properly
Removed:
- Dark mode error text on the title screen
- The keycodes text from the decompiles for consistency
What is hiding mode?
In this mode, you'll have to stay out of Baldi's eyesight by hiding in rooms and using items that'll lure Baldi away from you for as long as possible. Once Baldi catches you, your highest time score (depending on what mode you've played on,) will be added to the decompile's GameJolt scoreboards!
Get Normal_Person2_0's Decompile Collection
Normal_Person2_0's Decompile Collection
A collection of the first two of my decompiles!
Status | Released |
Category | Game mod |
Author | Normal_Person2_0 |
Tags | 3D, collection, decompile, First-Person, something-random |
Languages | English |
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